


The reason I'm bringing this up is that I'd like to be clear on why support is so slow. Fixing the remaining issues is no small task, especially for one person. Diluvion is a big game, and even though we did (believe it or not) test for hundreds of hours before launching, there's a lot that got past us. I specify 'technical' because the wonderful LightReturn has been working on music composition, sound design, and testing throughout, however he's not a programmer. Communication between devs and players is important to me, but it can also be nerve-racking, so I've been putting it off.įor the duration of support and many months pre-release, I've been the only technical developer on this project. People are upset about that, and rightfully so. You've probably noticed if you've played Re-submerged that there's a number of open issues. Hey everyone, I'd like to talk to you about the situation, and I don't mean the jacked up dude from Jersey Shore. Diluvion - Preorder Sub "Derringer" ĭiluvion - Special Edition sub "Manta
